Tuesday, September 23, 2014
nD Rotation Generators
The rotation matrix for rotations in a plane is of the form R = I cos(θ) + G sin(θ) where G plays the role of a generator. This matrix only rotates vectors in the plane properly. One can show that
R(θ) = I - (I - eG·θ)Pab
is the correct matrix for rotating any point in n-space where I is the identity matrix and Pab is the projection operator that projects a point onto the ab-plane. Here's a worked example. The vectors n1 and n2 are unit vectors normal to the vectors a and b that define the plane of rotation. One can see that the projection of z onto the ab-plane has magnitude 1 and the normal projection has magnitude 2.5. After the rotation the projections for z' are the same. A check shows that the angle of rotation is the desired angle β.
The computed values for the vectors and rotation matrix are shown below.
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